PASCAL - Pattern Analysis, Statistical Modelling and Computational Learning

Dynamic Primitives for Gestural Interaction
Steven Strachan, Roderick Murray-Smith, Ian Oakley and Jussi Ängeslevä
In: MobileHCI 2004: 6th International Symposium, Glasgow, UK LNCS , LNCS 3160 . (2004) Springer , Germany , pp. 325-330.


We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. We present a dynamic systems approach to gestural interaction using Dynamic Movement Primitives, which model a gesture as a second order dynamic system followed by a learned nonlinear transformation. We demonstrate that it is possible to learn models, even from single examples, which can simulate and classify the gestures needed for the Body Space project, running on a PocketPC with a 3-degree of freedom linear accelerometer.

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EPrint Type:Book Section
Project Keyword:Project Keyword UNSPECIFIED
Subjects:Multimodal Integration
ID Code:305
Deposited By:Roderick Murray-Smith
Deposited On:02 December 2004